![]() ![]() ![]() You’ve then got combat arts, which are gained via Ashes of War. The new jumping attacks are quite fun to use, and breaking someone’s guard by jumping up into the air and bringing your weapon crashing down upon them feels amazing. The one-handed attacks were satisfyingly twirly, but the two-handed variants felt wonderful as well. I predominantly used a Twinblade to fight, because I love Dark Souls 2 and twirling things around like a circus performer. I beat the dragon, which I’m very proud of, but it took a fair few attempts, even with the addition of riding around on our spirit steed Torrent and the breadth of attacks available to me. ![]() These are enemies like the mounted knight and dragon from the gameplay reveal trailer. Plus, you’ve got things like caravans with special loot in them and field bosses that you’ll find as you roam around above-ground. The sheer variety of enemies I have seen and locations I’ve found is glorious. The mine, on the other hand, had a lot of lifts, and the enemies within had been there so long their skin was rock solid, which meant my sharp weapon kept bouncing off. The catacombs all had these little gargoyle things that moved like thieves from Dark Souls 3, but were also filled with traps like giant flame spouts and arrows coming out of the walls. I’m also absolutely certain I missed a few places because I saw them as I was travelling but didn’t mark them on my map, because I’m an idiot.Įach dungeon took me between five and thirty minutes, depending on the unique set of traps and enemies contained within. I found one mine, one cave, and two catacombs in my time with Elden Ring. Alongside the above-ground bits of battling you’ll be taking part in, there are also little dungeons like the catacombs seen in last week’s gameplay trailer. ![]()
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